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Soccer

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Result

The outcome of the bet depends on the result of the match after the end of regular time.

  • Outcome "1" wins if Team 1 wins the match.
  • Outcome "X" wins if the match ends in a draw.
  • Outcome "2" wins if Team 2 wins the match.

All other outcomes lose.

 

Handicaps

For each handicap value a separate price is offered.

The selected handicap is added to the final score of the chosen team after the end of the selected match period.

The bet wins if, after applying the handicap, the selected team is the winner. The bet loses if, after applying the handicap, the selected team loses.

If the adjusted score is a draw, the bet is settled with odds of 1.00.

 

Both Teams to Score

The outcome depends on whether both teams score at least one goal during the selected match period.

  • Yes wins if both teams score at least one goal.
  • No wins if at least one team fails to score.

 

Half Handicap

The settlement rules are identical to the Handicaps market, except that only the selected half is taken into account.

 

Individual total 1T

The outcome depends on the number of goals scored by Team 1 during the selected match period.

  • O (Over) wins if Team 1 scores more goals than the selected total.
  • U (Under) wins if Team 1 scores fewer goals than the selected total.

If Team 1 scores exactly the selected total, the bet is settled with odds of 1.00.

(The same rule applies to Individual total 2T.)

 

Correct score

The outcome depends on the exact score at the end of the selected match period.

The bet wins if the final score exactly matches the selected score. Otherwise, the bet loses.

 

Goals in both halves

  • Yes wins if at least one goal is scored in both the first and the second half.
  • No wins if either half ends without a goal.

 

Comparison of halves

The outcome depends on which half has more goals scored.

  • Highest Scoring Half - 1st wins if more goals are scored in the first half than in the second half.
  • Highest Scoring Half - 2nd wins if more goals are scored in the second half than in the first half.

If both halves contain the same number of goals, all bets on this market are settled with odds of 1.00.

 

12 in the Match & Total Under

The outcome depends on both the 12 market and the selected Total Under.

  • Yes wins if the match does not end in a draw and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

The team will open the score

The outcome depends on which team scores the first goal of the match.

If no goals are scored during regular time, all bets on this market are settled with odds of 1.00.

 

Time of 2nd Goal

The outcome depends on when the second goal of the match is scored.

  • The selected time interval wins if the second goal is scored within that interval.
  • No 2nd Goal wins if fewer than two goals are scored during regular time.

 

Last Goal

The outcome depends on which team scores the last goal of the match.

If no goals are scored during regular time, all bets on this market are settled with odds of 1.00.

 

2nd Half: Correct Score

The settlement rules are identical to the Correct Score market, except that only the second half is taken into account.

 

Comeback Victory in the Match

The outcome depends on whether the selected team comes from behind to win the match.

  • Yes wins if the selected team trails at any point during regular time but eventually wins the match.
  • No wins in all other cases.

 

Result and Both Teams to Score

The outcome depends on both the selected Result and Both Teams to Score markets being successful.

For example:

  • 1T to Win and Both Teams to Score wins if Team 1 wins the match and both teams score.
  • Draw and Both Teams to Score wins if the match ends in a draw and both teams score.
  • 2T to Win and Both Teams to Score wins if Team 2 wins the match and both teams score.
  • 1T won't Lose & Both Teams to Score wins if Team 1 wins or draws, and both teams score.
  • 1T or 2T to Win and Both Teams to Score wins if either team wins the match (no draw) and both teams score.
  • 2T won't Lose & Both Teams to Score wins if Team 2 wins or draws, and both teams score.

All other combinations lose.

 

Winning Margin (Either Team)

The outcome depends on whether either team wins the match by the selected winning margin or range of winning margins.

  • Yes wins if either team wins by the selected margin or range.
  • No wins in all other cases.

For example:

  • exactly 1 goal — either team wins by exactly one goal.
  • 1 or 2 goals — either team wins by exactly one or two goals.
  • 2 or more goals — either team wins by two or more goals.

 

Winning Margin

The outcome depends on whether the selected team wins the match by the selected winning margin or range of winning margins.

  • Yes wins if the selected team wins by the selected margin or range.
  • No wins in all other cases.

For example:

  • exactly 1 goal — the selected team wins by exactly one goal.
  • 1 or 2 goals — the selected team wins by exactly one or two goals.
  • 2 or more goals — the selected team wins by two or more goals.

 

Special rates

1.Draw with Goals

  • Yes wins if the match ends in a draw and both teams score at least one goal.
  • No wins in all other cases.

 

2.Own Goal in a match

  • Yes wins if at least one own goal is awarded during regular time.
  • No wins if no own goals are awarded.

 

3.Each Team to Win One Half

  • Yes wins if one team wins the first half and the other team wins the second half.
  • No wins in all other cases.

 

4.The Substitute player will score

  • Yes wins if any substitute player scores during regular time.
  • No wins if no substitute player scores.

 

5.Double in the Match

  • Yes wins if any player scores two or more goals during regular time.
  • No wins if no player scores more than one goal.

 

6.Hat Trick

  • Yes wins if any player scores three or more goals during regular time.
  • No wins if no player scores a hat-trick.

 

Both Teams to Score & Total Under

The outcome depends on both the Both Teams to Score and Total Under markets being successful.

  • Yes wins if both teams score at least one goal and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

Will score his 1st goal in

The outcome depends on whether the selected team scores its first goal during the selected half.

  • Yes wins if the selected team's first goal of the match is scored during the selected half.
  • No wins if the selected team's first goal is scored in another half or the team fails to score.

 

At Least One Team To Score in the Match

  • Yes wins if either team scores at least the selected number of goals during regular time.
  • No wins if neither team reaches the selected number of goals.

 

At least one half with X+ goals

  • Yes wins if at least one half contains the selected number of goals or more.
  • No wins if neither half reaches the selected number of goals.

 

Lead during the Match

  • Yes wins if the selected team leads the score at any point during regular time.
  • No wins if the selected team never takes the lead.

 

Lead Time (min)

The outcome depends on the total amount of time the selected team is leading during regular time.

  • O (Over) wins if the selected team's total lead time exceeds the selected value.
  • U (Under) wins if the selected team's total lead time is less than the selected value.

If the total lead time is exactly equal to the selected value, the bet is settled with odds of 1.00.

 

Each Team Total Over

  • Yes wins if both teams score more than the selected total during regular time.
  • No wins in all other cases.

For example:

  • 1.5 — both teams must score at least 2 goals.
  • 2.5 — both teams must score at least 3 goals.

 

Score Consecutive Goals

The outcome depends on whether the selected team scores the specified number of consecutive goals during regular time.

  • Yes wins if the selected team scores the selected number of consecutive goals without the opposing team scoring in between.
  • No wins in all other cases.

 

Win and Total Over

The outcome depends on both the selected team's victory and the Total Over market being successful.

  • Yes wins if the selected team wins the match and the total number of goals scored is greater than the selected total.
  • No wins in all other cases.

 

Win and Total Under

The outcome depends on both the selected team's victory and the Total Under market being successful.

  • Yes wins if the selected team wins the match and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

Double Chance and Total Over

The outcome depends on both the selected team's Double Chance (Win or Draw) and the Total Over market being successful.

  • Yes wins if the selected team wins or draws the match and the total number of goals scored is greater than the selected total.
  • No wins in all other cases.

 

Match Total - Even/Odd

The outcome depends on whether the total number of goals scored during the selected match period is even or odd.

  • Even wins if the total number of goals scored is an even number.
  • Odd wins if the total number of goals scored is an odd number.

 

Number of goals (Match)

The outcome depends on the number of goals scored by the selected team during regular time.

  • Yes wins if the selected team scores the specified number of goals or the selected range of goals.
  • No wins in all other cases.

For example:

  • exactly 2 goals — the selected team scores exactly 2 goals.
  • 2 or 3 goals — the selected team scores exactly 2 or 3 goals.
  • 2 or more goals — the selected team scores at least 2 goals.

 

How the 1st goal will be scored

The outcome depends on how the first goal of the match is scored.

  • Foot wins if the first goal is scored with the foot.
  • Head wins if the first goal is scored with the head.
  • Own Goal wins if the first goal is an own goal.
  • Penalty wins if the first goal is scored from a penalty kick.
  • Free kick wins if the first goal is scored directly from a free kick.

If no goals are scored during regular time, all bets on this market are settled with odds of 1.00.

 

Handicap at Minute

The settlement rules are identical to the Handicaps market, except that the score at the end of the selected time interval is used for settlement.

For example, if 14:59 is selected, the handicap is applied to the score at 14:59 of the match. If the adjusted score is a draw, the bet is settled with odds of 1.00.

 

Will there be a score of X-Y in the match

The outcome depends on whether the selected score occurs at any point during regular time.

  • Yes wins if the match score becomes the selected score at any moment during regular time.
  • No wins if the selected score never occurs.

For example:

  • A bet on 2-1 wins if the score is 2-1 at any stage of the match, even if the final score is different.
  • A bet on 1-0 wins if the score reaches 1-0 at any point during the match.

Double chance

The outcome depends on the result of the match after the end of the selected match period.

  • 1X wins if Team 1 wins or the match ends in a draw.
  • 12 wins if either team wins the match (no draw).
  • X2 wins if Team 2 wins or the match ends in a draw.

 

Total

The outcome depends on the total number of goals scored during the selected match period.

  • O (Over) wins if the total number of goals scored is greater than the selected total.
  • U (Under) wins if the total number of goals scored is less than the selected total.

If the total number of goals scored is exactly equal to the selected total, the bet is settled with odds of 1.00.

 

Half Result

The settlement rules are identical to the Result and Double chance markets, except that only the selected half is taken into account.

 

Half Total

The settlement rules are identical to the Total market, except that only the selected half is taken into account.

 

Individual total 2T

The outcome depends on the number of goals scored by Team 2 during the selected match period.

  • O (Over) wins if Team 2 scores more goals than the selected total.
  • U (Under) wins if Team 2 scores fewer goals than the selected total.

If Team 2 scores exactly the selected total, the bet is settled with odds of 1.00.

(The same settlement rules apply to all Individual Total markets.)

 

Time result/Match result

The outcome depends on the combination of the result at the end of the first half and the final result of the match after regular time.

The first symbol represents the result of the first half, while the second symbol represents the final match result.

For example:

  • 1/1 — Team 1 leads at half-time and wins the match.
  • 1/X — Team 1 leads at half-time and the match ends in a draw.
  • 1/2 — Team 1 leads at half-time and Team 2 wins the match.
  • X/1 — the first half ends in a draw and Team 1 wins the match.
  • X/X — the first half ends in a draw and the match ends in a draw.
  • X/2 — the first half ends in a draw and Team 2 wins the match.
  • 2/1 — Team 2 leads at half-time and Team 1 wins the match.
  • 2/X — Team 2 leads at half-time and the match ends in a draw.
  • 2/2 — Team 2 leads at half-time and wins the match.

The bet wins only if both parts of the selected outcome are correct.

Correct score (Match)

The settlement rules are identical to the Correct Score market, except that the result of the entire match after regular time is taken into account.

 

12 in the Match & Total Over

The outcome depends on both the 12 market and the selected Total Over.

  • Yes wins if the match does not end in a draw and the total number of goals scored is greater than the selected total.
  • No wins in all other cases.

 

Penalty Kick & Red Card

1.Missed Penalty Kick

  • Yes wins if a penalty kick is awarded during regular time and is not converted.
  • No wins in all other cases.

 

2.Will be a penalty

  • Yes wins if at least one penalty kick is awarded during regular time, regardless of whether it is converted.
  • No wins if no penalty kick is awarded.

 

3.Will be red card

  • Yes wins if at least one player is shown a red card during regular time.
  • No wins if no red cards are shown.

 

4.Penalty and red card will be

  • Yes wins if at least one penalty kick is awarded and at least one red card is shown during regular time.
  • No wins in all other cases.

 

5.Penalty or Red card will be

  • Yes wins if at least one penalty kick is awarded or at least one red card is shown during regular time.
  • No wins if neither a penalty kick is awarded nor a red card is shown.

 

6.Will be no penalty and will be red card

  • Yes wins if no penalty kick is awarded and at least one red card is shown during regular time.
  • No wins in all other cases.

 

7.Will be Penalty and will be no red card

  • Yes wins if at least one penalty kick is awarded and no red cards are shown during regular time.
  • No wins in all other cases.

 

8.Will be no Penalty and Red card

  • Yes wins if no penalty kick is awarded and no red cards are shown during regular time.
  • No wins in all other cases.

 

First goal

The outcome depends on whether the first goal of the match is scored within the selected time interval.

The bet wins if the first goal is scored during the selected interval.

If no goals are scored during regular time, all bets on this market are settled as losing, unless the market explicitly includes a No Goal outcome.

 

Time of Last Goal

The outcome depends on when the last goal of the match is scored.

The bet wins if the last goal is scored within the selected time interval.

If no goals are scored during regular time, all bets on this market are settled with odds of 1.00.

 

Total Goals

The outcome depends on the total number of goals scored during regular time.

The bet wins if the total number of goals falls within the selected range.

For example:

  • 0-1 — 0 or 1 goal is scored.
  • 2-3 — 2 or 3 goals are scored.
  • 4-5 — 4 or 5 goals are scored.
  • 6 or more — at least 6 goals are scored.

 

to Win to Nil

The outcome depends on whether the selected team wins the match without conceding a goal.

  • Yes wins if the selected team wins the match and the opposing team fails to score.
  • No wins in all other cases.

 

To Win by 1 Goal or Draw

The outcome depends on whether the selected team either wins the match by exactly one goal or the match ends in a draw.

  • Yes wins if the selected team wins by exactly one goal or the match ends in a draw.
  • No wins in all other cases.

 

Result in 1st half or match

The outcome depends on whether the selected result occurs either at the end of the first half or at the end of regular time.

For example:

  • 1T Wins 1st Half or Match wins if Team 1 wins either the first half or the match.
  • 2T Wins 1st Half or Match wins if Team 2 wins either the first half or the match.
  • Draw in 1st Half or Match wins if either the first half or the match ends in a draw.

The bet loses only if the selected result occurs in neither period.

 

Draw in only one of the halves

The outcome depends on whether the selected half ends in a draw.

  • Yes wins if the selected half ends in a draw and the other half does not.
  • No wins in all other cases.

 

To score in only in one of the halves

The outcome depends on whether the selected team scores in the selected half only.

  • Yes wins if the selected team scores one or more goals in the selected half and fails to score in the other half.
  • No wins in all other cases.

 

Both Teams to Score & Total Over

The outcome depends on both the Both Teams to Score and Total Over markets being successful.

  • Yes wins if both teams score at least one goal and the total number of goals scored is greater than the selected total.
  • No wins in all other cases.

 

To Score 1st Goal in the Match

The outcome depends on both the selected team scoring the first goal of the match and the selected match result.

  • will win wins if the selected team scores the first goal and wins the match.
  • there will be a draw wins if the selected team scores the first goal and the match ends in a draw.

All other combinations lose.

 

At Least One Team Won't Score & Total Under

The outcome depends on both the selected Total Under and at least one team failing to score.

  • Yes wins if at least one team does not score and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

One Team to Score in a Row

The outcome depends on whether either team scores the selected number of consecutive goals during regular time.

  • Yes wins if either team scores the selected number of consecutive goals without the opposing team scoring in between.
  • No wins in all other cases.

 

Race to X Goals

The outcome depends on which team reaches the selected goal number first.

  • 1T wins if Team 1 is the first to score the selected goal.
  • 2T wins if Team 2 is the first to score the selected goal.
  • Neither wins if neither team reaches the selected goal during regular time.

For example:

  • Race to 2nd goal — the team that scores the second goal of the match.
  • Race to 3rd goal — the team that scores the third goal of the match.
  • Race to 4th goal — the team that scores the fourth goal of the match.

 

To Win Both Halves

The outcome depends on whether the selected team wins both the first and the second half.

  • Yes wins if the selected team wins both halves.
  • No wins in all other cases.

 

Score Draw Time

The outcome depends on the total time during which the match score is level during regular time.

  • O (Over) wins if the total draw time is greater than the selected value.
  • U (Under) wins if the total draw time is less than the selected value.

If the total draw time is exactly equal to the selected value, the bet is settled with odds of 1.00.

 

Win Either Half

The outcome depends on whether the selected result occurs in either half.

For example:

  • 1T Wins Either Half wins if Team 1 wins the first half, the second half, or both.
  • 2T Wins Either Half wins if Team 2 wins the first half, the second half, or both.
  • Draw in Either Half wins if either half ends in a draw.

The bet loses only if the selected result does not occur in either half.

 

Sum of minutes in which goals were scored

The outcome depends on the sum of the match minutes in which all goals are scored during regular time.

  • O (Over) wins if the sum of the goal minutes is greater than the selected value.
  • U (Under) wins if the sum of the goal minutes is less than the selected value.

If the sum is exactly equal to the selected value, the bet is settled with odds of 1.00.

For example, if goals are scored in the 15th42nd, and 78th minutes, the sum is 135.

 

Draw and Total Over

The outcome depends on both the Draw and Total Over markets being successful.

  • Yes wins if the match ends in a draw and the total number of goals scored is greater than the selected total.
  • No wins in all other cases.

 

Draw and Total Under

The outcome depends on both the Draw and Total Under markets being successful.

  • Yes wins if the match ends in a draw and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

Double Chance and Total Under

The outcome depends on both the selected team's Double Chance (Win or Draw) and the Total Under market being successful.

  • Yes wins if the selected team wins or draws the match and the total number of goals scored is less than the selected total.
  • No wins in all other cases.

 

To score in both halves

The outcome depends on whether the selected team scores at least one goal in both halves.

  • Yes wins if the selected team scores at least one goal in both the first and the second half.
  • No wins in all other cases.

 

Number of goals (Match)

The outcome depends on the total number of goals scored during regular time.

  • Yes wins if the total number of goals scored matches the selected value or range.
  • No wins in all other cases.

For example:

  • exactly 2 goals — exactly 2 goals are scored.
  • 2 or 3 goals — exactly 2 or 3 goals are scored.
  • 2 or more goals — at least 2 goals are scored.

Note: This market is different from the previous Number of goals (Match) with team tabs. Here the number of goals refers to the total goals in the match, not goals scored by a specific team.

 

Result at time

The outcome depends on the match result at the end of the selected match minute.

  • 1 wins if Team 1 is leading at the selected time.
  • X wins if the score is level at the selected time.
  • 2 wins if Team 2 is leading at the selected time.

 

Total at Minute

The outcome depends on the total number of goals scored by the end of the selected match minute.

  • O (Over) wins if the total number of goals scored by the selected time is greater than the selected total.
  • U (Under) wins if the total number of goals scored by the selected time is less than the selected total.

If the total number of goals is exactly equal to the selected total, the bet is settled with odds of 1.00.

 

Promotion to ...

The outcome depends on which team qualifies for the selected stage of the competition.

The selected team wins this market if it advances to the specified stage (e.g. Promotion to 1/8, Promotion to 1/4, Promotion to 1/2, or Promotion to Final), regardless of whether qualification is achieved during regular time, extra time, or a penalty shootout.

If the selected team fails to qualify for the selected stage, the bet loses.

 

Will score a goal

The outcome depends on whether the selected player scores at least one goal during regular time.

The bet wins if the selected player scores one or more goals during regular time.

If the selected player does not score or does not take part in the match, the bet loses.

 

Will score the 1st goal

The outcome depends on whether the selected player scores the first goal of the match during regular time.

The bet wins if the selected player scores the first goal of the match.

If another player scores the first goal, or no goals are scored during regular time, the bet loses.

 

Last Goal

The outcome depends on whether the selected player scores the last goal of the match during regular time.

The bet wins if the selected player scores the last goal of the match.

If another player scores the last goal, or no goals are scored during regular time, the bet loses.

 

First goal (minute of the 1st goal)

The outcome depends on when the first goal of the match is scored during regular time.

The bet wins if the first goal is scored during the selected minute or within the selected time interval.

If no goals are scored during regular time, all bets on this market lose.

 

Red Card in

The outcome depends on whether at least one player is shown a red card during the selected match period.

  • Yes wins if at least one red card is shown during the selected match period.
  • No wins if no red cards are shown during the selected match period.

 

Quarters

These markets are available for competitions in which each half is divided into two quarters by an official hydration break.

The quarters are defined as follows:

  • 1st quarter – from the start of the 1st half until the hydration break.
  • 2nd quarter – from the end of the hydration break until the end of the 1st half.
  • 3rd quarter – from the start of the 2nd half until the hydration break.
  • 4th quarter – from the end of the hydration break until the end of the 2nd half.

The exact timing of the hydration break is determined by the referee in accordance with the competition regulations.

 

Result in quarter

The outcome depends on the result at the end of the selected quarter.

  • Outcome "1" wins if Team 1 scores more goals than Team 2 during the selected quarter.
  • Outcome "X" wins if both teams score the same number of goals during the selected quarter.
  • Outcome "2" wins if Team 2 scores more goals than Team 1 during the selected quarter.

All other outcomes lose.

 

Handicap in quarters

The outcome depends on the score during the selected quarter.

The selected handicap is applied to the score of the chosen team within the selected quarter only.

The bet wins if, after applying the handicap, the selected team has the higher score in the selected quarter. The bet loses if, after applying the handicap, the selected team has the lower score.

If the adjusted score is a draw, the bet is settled with odds of 1.00.

 

Total in quarters

The outcome depends on the total number of goals scored during the selected quarter.

  • O (Over) wins if the total number of goals scored is greater than the selected total.
  • U (Under) wins if the total number of goals scored is less than the selected total.

If the total number of goals scored is exactly equal to the selected total, the bet is settled with odds of 1.00.

 

Extra Time Total

Predict the total number of goals scored during extra time.

 

Extra Time Result

Predict the result at the end of extra time. Bets are settled based on the score during extra time only.

 

Interval Result

Predict the result of the selected time interval. Only goals scored during that interval are taken into account.

 

Interval Total

Predict the total number of goals scored during the selected time interval.

 

Result at Minute

Predict the match result at the selected minute. Bets are settled according to the score at the specified match time.

 

Goal Before Minute

Predict whether at least one goal will be scored before the selected match minute.

 

Only One Team to Score

Predict whether only one team will score during the selected period of the match.

 

Both Teams to Score in the Interval

Predict whether both teams will score at least one goal during the selected time interval.

 

Number in Final Score

Predict whether the selected number will appear in the final match score for either team.

 

Draw Duration

Predict the total duration, in minutes, during which the match score is level.

 

Sum of Goal Minutes

Predict the sum of the match minutes in which goals are scored. For example, if goals are scored in the 12th, 45th and 78th minutes, the sum is 135.

 

Statistical Markets

Unless otherwise specified, the settlement rules for the markets described in this document also apply to statistical events such as Corners, Yellow Cards, Throw-ins, Offsides, Shots on Target, Shots, Fouls, Goal Kicks, Free Kicks, Saves, and other match statistics. In such markets, the corresponding statistic replaces goals when determining the outcome of the bet. For example, Result, Double chance, Handicaps, Total, Even/Odd (Match), Half time result, Handicap in a half, total in half, and other equivalent markets are settled based on the relevant statistical event rather than goals.

 

Special Bets

Goal will be scored with a header

The outcome depends on whether at least one goal is scored with a header during regular time.

  • Yes wins if at least one goal is scored with a header.
  • No wins in all other cases.

 

A goal will be scored from outside the box

The outcome depends on whether at least one goal is scored from outside the penalty area during regular time.

  • Yes wins if at least one goal is scored from outside the penalty area.
  • No wins in all other cases.

 

A goal will be scored from a direct free kick

The outcome depends on whether at least one goal is scored directly from a free kick during regular time.

  • Yes wins if at least one goal is scored directly from a free kick.
  • No wins in all other cases.

 

Head coach or substitute will be sent off

The outcome depends on whether the head coach or any substitute player is shown a red card during regular time.

  • Yes wins if the head coach or any substitute player is sent off.
  • No wins in all other cases.

 

Goal disallowed after VAR review

The outcome depends on whether a goal scored during regular time is disallowed following a VAR review.

  • Yes wins if at least one goal is disallowed after a VAR review.
  • No wins in all other cases.

 

Medical staff will enter the field

The outcome depends on whether the medical staff enter the field of play during regular time.

  • Yes wins if the medical staff enter the field at least once.
  • No wins if the medical staff do not enter the field.

 

Yellow card to head coach

The outcome depends on whether the head coach receives a yellow card during regular time.

  • Yes wins if the head coach is shown a yellow card.
  • No wins in all other cases.

 

Goal scored from inside the goal area

The outcome depends on whether at least one goal is scored from inside the goal area during regular time.

  • Yes wins if at least one goal is scored from inside the goal area.
  • No wins in all other cases.

 

Referee will review the VAR monitor

The outcome depends on whether the referee personally reviews the VAR monitor during regular time.

  • Yes wins if the referee conducts an on-field review using the VAR monitor.
  • No wins in all other cases.

 

A player will leave the field on a stretcher

The outcome depends on whether any player leaves the field on a stretcher during regular time.

  • Yes wins if at least one player leaves the field on a stretcher.
  • No wins in all other cases.
  •  

 

Both teams to be awarded a penalty

The outcome depends on whether both teams are awarded at least one penalty during regular time.

  • Yes wins if both teams are awarded at least one penalty.
  • No wins in all other cases.

 

Red card for both teams

The outcome depends on whether both teams receive at least one red card during regular time.

  • Yes wins if each team has at least one player or team official sent off.
  • No wins in all other cases.

 

All yellow cards shown in one half

The outcome depends on whether all yellow cards shown during regular time are issued in the same half.

  • Yes wins if every yellow card is shown either in the first half or in the second half.
  • No wins if yellow cards are shown in both halves.

If no yellow cards are shown, the bet is settled with odds of 1.00.

 

Substitution at half-time

The outcome depends on whether at least one substitution is made during the half-time interval.

  • Yes wins if at least one substitution is made between the end of the first half and the start of the second half.
  • No wins in all other cases.

 

Defender to score

The outcome depends on whether any defender scores a goal during regular time.

  • Yes wins if at least one goal is scored by a player whose listed position is defender.
  • No wins in all other cases.

 

Striker to score

The outcome depends on whether any striker scores a goal during regular time.

  • Yes wins if at least one goal is scored by a player whose listed position is striker.
  • No wins in all other cases.

 

Midfielder to score

The outcome depends on whether any midfielder scores a goal during regular time.

  • Yes wins if at least one goal is scored by a player whose listed position is midfielder.
  • No wins in all other cases.

 

Substitution in the first half

The outcome depends on whether at least one substitution is made during the first half.

  • Yes wins if at least one substitution takes place before half-time.
  • No wins in all other cases.

 

Red card to the goalkeeper

The outcome depends on whether a goalkeeper is shown a red card during regular time.

  • Yes wins if any goalkeeper is sent off during the match.
  • No wins in all other cases.

 

Goal with a one-player advantage

The outcome depends on whether a team scores while playing with a one-player advantage due to an opponent's red card.

  • Yes wins if a team scores while having one more player on the field than its opponent.
  • No wins in all other cases.
     

Goal with a one-player disadvantage

The outcome depends on whether a team scores while playing with a one-player disadvantage due to a red card.

  • Yes wins if a team scores while having one fewer player on the field than its opponent.
  • No wins in all other cases.

 

Penalty shootout

The outcome depends on whether the match is decided by a penalty shootout.

  • Yes wins if the match proceeds to a penalty shootout.
  • No wins in all other cases.

 

Match to go to extra time

The outcome depends on whether the match goes to extra time.

  • Yes wins if extra time is played after regular time.
  • No wins in all other cases.

 

Goal in stoppage time

The outcome depends on whether at least one goal is scored during stoppage time.

  • Yes wins if at least one goal is scored during stoppage time.
  • No wins in all other cases.

 

Goal will be scored with the foot

The outcome depends on whether at least one goal is scored with the foot during regular time.

  • Yes wins if at least one goal is scored with the foot.
  • No wins in all other cases.

 

Penalty awarded for handball

The outcome depends on whether a penalty is awarded for handball during regular time.

  • Yes wins if at least one penalty is awarded for handball.
  • No wins in all other cases.

 

Goalkeeper in the opposition penalty area

The outcome depends on whether a goalkeeper enters the opposition penalty area during regular time.

  • Yes wins if any goalkeeper enters the opposition penalty area.
  • No wins in all other cases.

 

A player will score four goals

The outcome depends on whether any player scores four goals during regular time.

  • Yes wins if one player scores four or more goals.
  • No wins in all other cases.

 

A player will score five goals

The outcome depends on whether any player scores five goals during regular time.

  • Yes wins if one player scores five or more goals.
  • No wins in all other cases.

 

Medical staff will enter the field 2 or more times

The outcome depends on how many times the medical staff enter the field of play during regular time.

  • Yes wins if the medical staff enter the field two or more times.
  • No wins in all other cases.

 

All goals will be scored at the same end of the pitch

The outcome depends on whether all goals scored during regular time are scored into the same goal.

  • Yes wins if every goal is scored into the same end of the pitch.
  • No wins if goals are scored at both ends of the pitch.

If no goals are scored, the bet is settled with odds of 1.00.

 

Any goalkeeper will touch the ball within the 1st minute

The outcome depends on whether either goalkeeper touches the ball during the first minute of regular time.

  • Yes wins if at least one goalkeeper touches the ball within the first minute.
  • No wins in all other cases.

 

Both goalkeepers will touch the ball within the first 3 minutes

The outcome depends on whether both goalkeepers touch the ball during the first three minutes of regular time.

  • Yes wins if both goalkeepers touch the ball within the first three minutes.
  • No wins in all other cases.

 

There will be a foul in the first 3 minutes

The outcome depends on whether at least one foul is committed during the first three minutes of regular time.

  • Yes wins if at least one foul is committed within the first three minutes.
  • No wins in all other cases.

 

Throw-in in the first minute

The outcome depends on whether a throw-in is awarded during the first minute of regular time.

  • Yes wins if at least one throw-in is awarded within the first minute.
  • No wins in all other cases.

 

Yellow card for time-wasting

The outcome depends on whether a player or team official receives a yellow card for time-wasting during regular time.

  • Yes wins if a yellow card is shown for time-wasting.
  • No wins in all other cases.

 

A player will leave the field due to bleeding

The outcome depends on whether a player leaves the field due to bleeding during regular time.

  • Yes wins if at least one player leaves the field because of bleeding.
  • No wins in all other cases.

 

Direct red card

The outcome depends on whether a direct red card is shown during regular time.

  • Yes wins if at least one direct red card is shown without a preceding second yellow card.
  • No wins in all other cases.

 

The goalkeeper will score a goal

The outcome depends on whether a goalkeeper scores a goal during regular time.

  • Yes wins if any goalkeeper scores a goal.
  • No wins in all other cases.

 

Yellow card for simulation

The outcome depends on whether a player receives a yellow card for simulation during regular time.

  • Yes wins if at least one player is cautioned for simulation.
  • No wins in all other cases.

 

Goal in first-half stoppage time

The outcome depends on whether at least one goal is scored during the stoppage time of the first half.

  • Yes wins if at least one goal is scored during the first-half stoppage time.
  • No wins in all other cases.

 

A player will receive a yellow card for removing his shirt

The outcome depends on whether a player receives a yellow card for removing his shirt during regular time.

  • Yes wins if at least one player is shown a yellow card for removing his shirt.
  • No wins in all other cases.

 

The team will score a penalty and win

The outcome depends on whether the selected team scores a penalty and wins the match.

  • Yes wins if the selected team converts a penalty kick and wins the match.
  • No wins in all other cases.

 

Substitute will score the winning goal

The outcome depends on whether a substitute scores the winning goal during regular time.

  • Yes wins if a substitute player scores the goal that proves to be the winning goal.
  • No wins in all other cases.

 

Substitute will receive a yellow card

The outcome depends on whether a substitute player receives a yellow card during regular time.

  • Yes wins if a substitute player is shown a yellow card.
  • No wins in all other cases.

 

Substitute will receive a red card

The outcome depends on whether a substitute player receives a red card during regular time.

  • Yes wins if a substitute player is sent off.
  • No wins in all other cases.

 

Goal within 10 seconds after a corner kick

The outcome depends on whether a goal is scored within 10 seconds after a corner kick during regular time.

  • Yes wins if a goal is scored within 10 seconds of any corner kick being taken.
  • No wins in all other cases.

 

There will be a hat-trick of assists

The outcome depends on whether any player records three assists during regular time.

  • Yes wins if a player provides three assists in the match.
  • No wins in all other cases.

 

There will be a player with two assists

The outcome depends on whether any player records two assists during regular time.

  • Yes wins if a player provides two assists in the match.
  • No wins in all other cases.

 

Shots on target before the 1st goal - Over/Under 2.5

The outcome depends on the number of shots on target before the first goal is scored during regular time.

  • Over wins if more than 2.5 shots on target are recorded before the first goal.
  • Under wins if fewer than 2.5 shots on target are recorded before the first goal.

If no goal is scored during regular time, all shots on target are counted for settlement.

 

Throw-ins before the 1st corner - Over/Under 3.5

The outcome depends on the number of throw-ins awarded before the first corner kick during regular time.

  • Over wins if more than 3.5 throw-ins are awarded before the first corner kick.
  • Under wins if fewer than 3.5 throw-ins are awarded before the first corner kick.

If no corner kick is awarded during regular time, all throw-ins are counted for settlement.

 

The goalkeeper will provide an assist

The outcome depends on whether a goalkeeper provides an assist during regular time.

  • Yes wins if any goalkeeper is officially credited with an assist.
  • No wins in all other cases.

 

Fouls before the 1st yellow card - Under 9.5

The outcome depends on the number of fouls committed before the first yellow card is shown during regular time.

  • Under wins if fewer than 9.5 fouls are committed before the first yellow card.
  • Over wins if more than 9.5 fouls are committed before the first yellow card.

If no yellow card is shown during regular time, all fouls committed during the match are counted for settlement.

 

The goalkeeper will concede a goal through the legs

The outcome depends on whether a goalkeeper concedes a goal through the legs during regular time.

  • Yes wins if a goal is scored through the goalkeeper's legs.
  • No wins in all other cases.

 

Medical staff will enter the field - 1st half

The outcome depends on whether the medical staff enter the field during the first half.

  • Yes wins if the medical staff enter the field at least once during the first half.
  • No wins in all other cases.

 

Two medical teams will enter the field at the same time

The outcome depends on whether both teams' medical staff are on the field simultaneously during regular time.

  • Yes wins if the medical staff of both teams enter the field at the same time.
  • No wins in all other cases.

 

A bicycle kick goal will be scored

The outcome depends on whether a goal is scored with a bicycle kick during regular time.

  • Yes wins if at least one goal is scored with a bicycle kick.
  • No wins in all other cases.

 

A goal will be scored from the team's own half

The outcome depends on whether a goal is scored directly from the scoring team's own half during regular time.

  • Yes wins if at least one goal is scored from the scoring team's own half.
  • No wins in all other cases.

 

A Panenka penalty will be scored

The outcome depends on whether a penalty is converted using a Panenka technique during regular time.

  • Yes wins if at least one penalty is successfully converted with a Panenka.
  • No wins in all other cases.

 

There will be a foul in the 1st minute

The outcome depends on whether at least one foul is committed during the first minute of regular time.

  • Yes wins if at least one foul is committed within the first minute.
  • No wins in all other cases.

 

There will be a yellow card in the first 3 minutes

The outcome depends on whether a yellow card is shown during the first three minutes of regular time.

  • Yes wins if at least one yellow card is shown within the first three minutes.
  • No wins in all other cases.

 

The goalkeeper will touch the ball in the opposition half

The outcome depends on whether a goalkeeper touches the ball in the opposition half during regular time.

  • Yes wins if any goalkeeper touches the ball while in the opposition half.
  • No wins in all other cases.

 

Yellow card to the goalkeeper

The outcome depends on whether a goalkeeper receives a yellow card during regular time.

  • Yes wins if any goalkeeper is shown a yellow card.
  • No wins in all other cases.